Blender software. Example 4b. Modeling based on spherical primitives (3D Bowl). Solidify Modifier
Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev Technical University of Varna MTF, Department Industrial Design
[email protected]
About Blender software
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2018
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.https://www.blender.org/ Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessi ble_application_of_the_system_Blender_in_3D_design_practice
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The Image (Pexels)
https://www.pexels.com/photo/adorable-animal-art-bowl-271955/
2018
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The Image (Pixabay CCO)
https://www.pexels.com/photo/adorable-animal-art-bowl-271955/
2018
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Import – Export / Images as Planes Add-on
Blender User Preferences: Import – Export / Images as Planes Add-on 2018
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Importing Image
File > Import > Images as Planes 2018
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Importing Image - Result
File > Import > Images as Planes 2018
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Adding UV Sphere primitive
Object Mode (3D View). Add > Mesh > UV Sphere 2018
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Scaling UV Sphere
Scaling UV Sphere (“S” Key) 2018
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Working with UV Sphere Mesh
Edit Mode. Border Select (“B” Key) and delete (“D” Key) Vertices 2018
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Working with UV Sphere Mesh
Scaling (“S” Key) selected vertices 2018
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Working with UV Sphere Mesh
Extruding (“E” Key, Z - Axis) selected vertices 2018
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Completed 3D Mesh Geometry
Repeat All: Scaling + Extruding 2018
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Working with UV Sphere Mesh
Selecting bellow vertices 2018
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Make Edge/Face
Make Edge/Face (“F” Key) 2018
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Solidify Modifier
Object Mode. UV Sphere (The 3D model) > Modifiers > Add Modifier > Solidify 2018
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Solidify Modifier
The Result 2018
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Node Editor
Object Mode. Node Editor + Cycles Render 2018
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2 Screens
1. Node Editor: New. 2. 3D View 2018
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Image Texture
Node Editor. Add > Texture > Image Texture Node 2018
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Image Texture (Node) to Diffuse BSDF (Node)
Color (Image Texture) to Color (Diffuse BSDF) + Open Image (Texture) 2018
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Texture Coordinate
Node Editor. Add > Input> Texture Coordinate 2018
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Texture Coordinate (Node) to Image Texture (Node)
Generated (Texture Coordinate) to Vector (Image Texture) 2018
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Camera View. Smooth Object
Selected 3D model. Object Mode. Tools > Edit > Shading: Smooth 2018
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The Scene. Cycles Render
The Scene. Lamp (Object Data: Nodes: Emission / Strength: 10000) 2018
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The Result
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References Blender Software https://www.blender.org/
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Tihomir Dovramadjiev PhD. Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessible_application_of_the_system_Blender_in_3D_design_practice Blender software. 2.79b Version. About, License & Development. DOI: 10.13140/RG.2.2.36167.75687 https://www.researchgate.net/publication/328677236_Blender_software_279b_Version_About_License_Development Blender User Manual.Release 2.78. Blender Community. Mar 08, 2017 Planes from Images https://en.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Planes_from_Images Pexels
https://www.pexels.com/photo/adorable-animal-art-bowl-271955/ ●
Tihomir Dovramadjiev PhD. Blender Cycles Tutorial – Wood Material - Image: Texture, Coordinare & Separate Faces.
DOI: 10.13140/RG.2.2.32520.52485 https://www.researchgate.net/publication/325545463_Blender_Cycles_Tutorial_-_Wood_Material_-_Image_Texture_Coordinare_Separate_Faces ●
Apace OpenOffice http://www.openoffice.org/download/
2018
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