The Wicked Problem of Undertaking Responsible and

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The Wicked Problem of Undertaking Responsible and Ethical. Research in ... The project aims to tackle the problems experienced by dyslexic children with.
The  Wicked  Problem  of  Undertaking  Responsible  and  Ethical   Research  in  Multidisciplinary  and  Geographically  Diverse  Teams     Laura  Benton  and  Mina  Vasalou,  University  of  Birmingham  

  1.  Introduction  to  Wicked  Problems   Many  technology  design  projects  are  “wicked  problems”.  Wicked  problems  are  difficult   or   impossible   to   solve   problems   that   are   typically   ill-­‐formulated   and   confusing   (Churchman,   1967).   They   are   also   characterised   by   “no   definitive   conditions   or   limits”   (Buchanan,   1992).   Rittel   and   Webber   (1973)   propose   the   following   six   distinguishing   characteristics   of   wicked   problems:   you   don’t   understand   the   problem   until   you   have   developed   a   solution;   wicked   problems   have   no   stopping   rule;   solutions   to   wicked   problems   are   not   right   or   wrong;   every   wicked   problem   is   essentially   unique   and   novel;   every  solution  to  a  wicked  problem  is  a  ‘one-­‐shot  operation’;  wicked  problems  have  no   given   alternative   solutions.   A   problem   does   not   necessarily   have   to   possess   each   of   these   characteristics   to   be   defined   as   wicked,   instead   problems   have   degrees   of   wickedness  and  may  also  have  some  tame  elements  (Conklin,  2005).     A   number   of   ways   to   ‘tame’   wicked   problems   have   been   offered   which   include   specifying   a   fixed   definition   of   the   problem,   providing   objective   parameters   to   determine  the  success  of  the  solution  or  perceiving  the  problem  in  a  similar  way  to  one   that  has  already  been  solved  (Conklin,  2005).  However,  although  these  approaches  may   appear   to   simplify   the   problem   in   the   short-­‐term,   there   can   often   be   unforeseen   consequences   later   in   the   project   if   the   extent   of   the   problem’s   “wickedness”   has   been   underestimated.       Taking   a   different   viewpoint,   Roberts   (2000)   has   identified   alternative   strategies   to   cope   with   these   types   of   problems   including   collaborative  strategies,  which   attempt   to   actively   involve   a   range   of   different   stakeholders   within   the   project   in   the   problem-­‐ solving  process.  There  are  a  number  of  advantages  to  employing  a  collaborative  strategy   such  as  sharing  costs,  risks  and  benefits  of  developing  the  technology  as  well  as  allowing   each   stakeholder   to   add   value   in   the   specific   areas   they   possess   expertise   (Roberts,   2000).   However,   there   are   also   drawbacks;   with   the   main   issue   being   the   fact   that   involving   large   numbers   of   people   spread   across   various   institutions   and   often   different   countries   can   result   in   vast   amounts   of   effort   expended   on   interactions   between   stakeholders.     The   collaborative   model   underpins   the   European   Commission   (EC)   STREP   funding   stream.  While  there  are  constraints  in  place  to  facilitate  the  collaboration  process  and  to   ensure   that   goals   are   met,   namely   work   packages   with   delivery   dates   specified   within   the  initial  proposal  that  are  regularly  reviewed,  the  problem  solving  process  is  managed   by  partners  from  different  areas  of  expertise  and  countries  across  Europe.       2.  Our  Research  Context:  The  ILearnRW  Project   ILearnRW   is   an   EC   funded   ICT   STREP   project   involving   7   partner   institutions   in   4   different   countries   including   the   UK   and   Greece.   These   partners   include   five   academic/research   institutions,   one   assistive   technology   company   and   one   non-­‐profit   organisation   providing   dyslexia   support.   This   consortium   of   institutions   combines   experts  from  a  wide  range  of  areas,  amongst  which  are  designers,  developers,  education   practitioners  and  dyslexia  specialists.       The   project   aims   to   tackle   the   problems   experienced   by   dyslexic   children   with   reading/writing   difficulties   through   the   development   of   “next   generation   learning  

software,  which  uses  a  computer  to  facilitate  and  promote  the  learning  process”  for  both   the   English   and   Greek   languages.   Teaching   dyslexic   children   how   to   read   and   write   is   clearly   a   wicked   problem,   particularly   due   to   the   wide   spectrum   of   manifestations   of   dyslexia   within   the   child   population   and   also   with   regard   to   measuring   the   success   of   the  software  in  terms  of  its’  impact  on  children’s  learning.     Our   consortium   has   chosen   to   address   this   wicked   problem   with   a   collaborative   strategy.  However,  as  we  have  argued,  this  approach  can  also  introduce  a  further  layer   of  wicked  problems  as  we  have  been  discovering  within  our  project.  One  of  these  wicked   problems  is  how  to  ensure  that  we  undertake  our  research  in  a  responsible  and  ethical   way,  which  becomes  even  more  important  when  the  key  stakeholders  within  the  project   are   a   vulnerable   group,   in   this   case   children  with   learning   difficulties.     It   is   important   to   acknowledge   that   a   collaborative   strategy   involving   diverse   project   team   can   result   in   the   identification   of   responsible   and   ethical   research   issues,   which   may   not   have   been   recognised   in   other   circumstances.   However,   it   is   our   experience   that   there   are   also   many  associated  challenges  within  this  area.     This   case   study   explores   how   a   number   of   Rittel   and   Webber’s   (1973)  characteristics   of   wicked  problems  have  provoked  new  challenges  in  managing  responsibility  and  ethics   within   the   ILearnRW   project   as   a   consequence   of   our   team   dynamics.   Taking   a   user-­‐ centred   designer’s   perspective,   we   offer   a   set   of   recommendations   for   influencing   ethical   decisions   across   collaborative   projects   such   as   our   own.   We   hope   that   by   acknowledging,   analysing   and   responding   to   the   challenges   of   responsible   and   ethical   approaches  to  research  within  technology  design  projects,  other  researchers  will  be  able   to  better  identify  and  prepare  for  the  potential  challenges  they  may  face.     3.  Responsible  Research  and  Wicked  Problems     You  don’t  understand  the  problem  until  you’ve  developed  the  solution   In   wicked   problems,   each   solution   proposed   reveals   new   aspects   that   refine   the   initial   problem  formulation.  Despite  the  fact  that  our  consortium  is  collaboratively  developing   a   learning   technology   for   dyslexic   children,   each   partner   nonetheless   is   responsible   to   deliver   certain   technological   components   assigned   to   them   as   a   consequence   of   their   domain   expertise.   Due   to   these   distributed   work   practices   and   partners’   own   research   philosophies,   over   time,   partners   form   numerous   problem   definitions   and   solutions,   often  arousing  controversy  on  what  constitutes  a  suitable  solution.  To  give  one  example,   game   designers   view   users   as   players   prioritising   the   issue   of   engagement,   while   educationalists  turn  to  their  practice  to  advocate  guided  learning.  The   more   fragmented   partners’   individual   understandings   of   the   problem   become,   the   more   difficult   it   is   to   be   reflexive  in  order  to  foresee  how  the  parts,  when  combined,  may  lead  to  anticipated  harms,   with  partners  often  feeling  accountable  only  for  their  own  work  zone.         Wicked  problems  have  no  stopping  rule   The   end   of   a   project   is   reached   when   an   appropriate   solution   is   developed,   or   due   to   external   circumstances.   Given   the   nature   of   funding,   the   stopping   point   in   our   project   would   be   considered   by   the   majority   of   partners   to   be   when   the   funding   runs   out.   However,   in   order   to   undertake   the   research   responsibly   and   ethically   it   is   important   to   think  of  longer-­‐term  accountabilities:   this  raises  the  issue  of  how  end  users  may  be  affected   by  the  removal  of  any  technology  or  support  provided  to  them  during  the  project,  once  it   comes   to   an   end.   For   instance,   children’s   motivation   for   learning   may   be   negatively   impacted   if   an   enjoyable   and   effective   learning   technology   is   suddenly   removed.   It   remains  unclear  who  is  responsible  in  sustaining  the  project  long-­‐term.  Furthermore,  as   the   project   is   structured   around   time-­‐stamped   deliverables,   even   within   our   funded   period   a   short-­‐term   view   is   reinforced   with   accepted   deliverables   acting   as   sufficient  

stopping   rules.   As   a   consequence,   decisions   made   earlier   in   the   project   are   perceived   as   sanctioned  and  it  becomes  more  difficult  to  challenge  them  in  light  of  ethical  implications   revealed  as  the  solution  evolves.       Solutions  to  wicked  problems  are  not  right  or  wrong   Determining   whether   a   solution   is   successful   is   purely   subjective.   The   success   of   both   the   project   and   the   final   learning   technology   produced   can   be   viewed   in   a   number   of   different  ways  and  depends  on  stakeholders’  values  and  personal  motivations.  From  the   funder’s   perspective,   success   is   mainly   centred   on   showing   that   children   have   progressed   with   their   reading   and   spelling.   For   partners,   however,   success   definitions   vary.   For   some   partners,   it   is   interlinked   with   the   EC’s   quality   assurance   process.   Success  is  the  outcome  of  submitting  each  of  the  agreed  deliverables  on  time  and  having   these   accepted   by   reviewers.   Successful   ethical   research   simply   forms   a   subset   of   one   of   these  deliverables  through  gaining  the  approval  of  the  relevant  university  ethics  board.   Other   partners   want   to   develop   a   learning   technology   that   is   commercially   viable,   or   that   incorporates   the   latest   technological   advances,   or   that   can   help   an   educational   practitioner   do   their   job.   Yet   for   others,   approval   from   the   ethics   board   is   a   minimum   and  success  is  viewed  as  having  a  direct  benefit  to  end-­‐users.  This  spans  from  children   improving   their   reading   and   spelling   skills   by   using   the   technology,   to   them   gaining   something   from   participating   in   the   technology   design   process;   be   it   acquiring   new   knowledge,   developing   creativity   skills,   increasing   confidence   or   simply   having   an   enjoyable   experience.   The   practices   undertaken   to   ensure   ‘success’   by   different   partners   align  more  or  less  with  responsible  and  ethical  research.  As  a  consequence,  some  partners   must  cover  more  ground  to  understand  how  to  embed  ethical  and  responsible  practices  in   their  own  philosophy  and  practice.     Every  wicked  problem  is  essentially  unique  and  novel   Project   partners’   specific   skills   and   knowledge,   combined   with   the   range   of   past   experiences   and   cultural   backgrounds   (both   within   different   countries   and   types   of   organisation),   forms   a   unique   wicked   problem.   This   means   that   no   two   consortiums   would  approach  our  problem  in  the  same  way.  Therefore,  with  each  new  solution,  new   ethical   matters   will   arise   and   will   need   to   be   considered.   Ethics   forms   are   unlikely   to   guide   us   in   responding   to   concerns   arising   from   these   dynamic   contextual   factors.     On   the   surface,   we   all   agree   that   reaching   a   shared   understanding   on   how   to   take   a   responsible   and   ethical   approach   to   designing   technology   for   this   vulnerable   population   is   vital.   However,   this   is   difficult   to   achieve   in   practice   given   our   disparate   views   on   what   responsible  research  might  be.       To   give   an   illustrative   example,   for   some   partners   responsible   and   ethical   research   involves  anticipating  and  responding  to  possible  harms  by  inviting  users  (i.e.  teachers,   parents   and   children)   to   participate   and   deliberate   with   us   at   every   stage   of   the   decision-­‐making  process.  However,  this  perspective  is  not  shared  by  everyone  and  user   involvement  has  become  a  critical  point  of  tension.  Some  partners  rely  on  users  to  get   quantitative   responses   to   train   their   machine   learning   algorithms,   which   in   time   will   personalise   the   learning   experience.   They   do   not   have   previous   experience   directly   working   with   users   and   therefore   fail   to   understand   how   their   individual   personality   traits,   opinions,   values   and   preferences   can   inform   these   efforts.   Many   partners   prefer   to   involve   expert   practitioners   as   proxies   for   users   as   they   feel   more   comfortable   dealing   with   other   adults,   making   project   discussions   and   requirements   gathering   a   more  straightforward  process.       4.  Challenges  and  Obligations   The   consideration   of   responsible   and   ethical   research   as   a   wicked   problem   within   the   context   of   the   ILearnRW   project   has   raised   a   number   of   challenges   that   will   also   be  

faced   by   other   research   projects.   Resolving   many   of   these   issues   can   only   be   achieved   through   appropriate   leadership.   However   stepping   outside   these   team   dynamics,   we   believe  as  user-­‐centred  designers  (UCDs)  that  there  is  still  scope  for  us  to  tackle  some  of   these   issues   ourselves,   as   our   research   philosophy   is   compatible   with   ethics   and   responsibility.   Therefore   we   suggest   employing   the   following   strategies,   which   have   been  organised  thematically.     User   Advocates   –   UCDs   should   be   a   champion   for   the   users   throughout   the   project,   finding   ways   to   give   them   a   voice   within   the   decision-­‐making   process   and  enabling  them  to  have  a  direct  impact  on  the  resultant  decisions.     Education   –   UCDs   should   seek   to   educate   other   project   partners   with   less   experience   and   knowledge   of   responsible   and   ethical   approaches   to   research.   This   could   be   through   the   development   of   a   plan   with   project   leaders   to   periodically  reflect  on  the  user  research  findings  and  adapt  future  research  plans   accordingly   to   ensure   responsible   and   ethical   practices   are   maintained.   This   could   also   be   through   enabling   developers   to   gain   exposure   to   potential   end   users   of   the   technology   they   are   developing,   to   help   raise   their   sense   of   responsibility  towards  the  users.     Engagement  –  In  order  to  engage  the  project  team  with  the  issue  of  responsible   and  ethical  user  research  UCDs  should  attempt  to  understand  the  goals  of  other   project  partners  and  establish  how  user-­‐centred  design  practices  could  fit  within   their  existing  practices.     Responsibility   –   UCDs   should   provide   users   with   opportunities   for   gaining   something   from   their   involvement   in   the   project   in   the   short   term,   from   their   participation  within  the  design  process  or  within  the  evaluation  of  any  prototype   technology.   UCDs   should   also   ensure   the   users   are   aware   of   how   their   efforts   have  directly  impacted  the  technology  design.     It  is  hoped  that  the  issues  raised  within  this  case  study  prompt  UCDs  to  think  about  the   challenges   of   responsible   and   ethical   research   within   this   setting   and   that   the   above   strategies  provide  a  starting  point  from  which  they  can  begin  to  manage  these  issues.     References   Buchanan,  R.  (1992).  Wicked  Problems  in  Design  Thinking.  Design  Issues,  8(2),  5-­‐21.   Conklin  (2005).  Wicked  Problems  and  Social  Complexity.  In:  Dialogue  Mapping:  Building   Shared  Understanding  of  Wicked  Problems,  Wiley.   Churchman,  C.W.  (1967).  Wicked  Problems,  Management  Science,  14(4),  141-­‐142.   Rittel,  H.W.J  and  Webber,  M.M.  (1973).  Dilemmas  in  a  General  Theory  of  Planning.  Policy   Sciences.  4(2),  155-­‐169.   Roberts   (2000).   Wicked   Problems   and   Network   Approaches   to   Resolution.   The   International  Public  Management  Review.  1(1),  1-­‐19.