Werewolf the Forsaken 2 Page Sheet

7 downloads 444 Views 2MB Size Report
Presence. Manipulation. Composure. OOOOO. OOOOO. OOOOO. Strength. Dexterity. Stamina. OOOOO. OOOOO. OOOOO. Intelligence. Wits. Resolve. OOOOO.
Name: Player: Chronicle:

Virtue: Vice: Concept:

Auspice: Tribe: Lodge:

ATTRIBUTES Power Finesse Resistance

Intelligence OOOOO ●

Strength

OOOOO ●

Presence

Wits

OOOOO ●

Dexterity

OOOOO ●

Manipulation ● OOOOO

Resolve

● OOOOO

Stamina

● OOOOO

Composure OOOOO ●

OTHER TRAITS

SKILLS Mental

Merits

Academics________OOOOO Computer_________OOOOO Crafts___________ OOOOO Investigation_____ OOOOO Medicine__________OOOOO Occult___________ OOOOO Politics___________OOOOO Science___________OOOOO

_________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO _________________OOOOO

(-3 Unskilled)

Physical (-1 Unskilled)

Athletics_________ OOOOO Brawl____________OOOOO Drive_____________OOOOO Firearms__________OOOOO Larceny__________ OOOOO Stealth___________OOOOO Survival__________ OOOOO Weaponry_________OOOOO

Social (-1 Unskilled)

Animal Ken________OOOOO Empathy__________OOOOO Expression_________OOOOO Intimidation______OOOOO Persuasion________OOOOO Socialize__________OOOOO Streetwise________OOOOO Subterfuge_______ OOOOO

OOOOO ●

Health (+2 Dalu Form, +4 Gauru Form, +3 Urshul Form)

OOOOOOOOOOOOOOOO ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

Flaws

Renown Purity____________OOOOO Glory_____________OOOOO Honor____________OOOOO Wisdom___________OOOOO Cunning__________OOOOO

____________________ ____________________ ____________________ ____________________

OOOOOOOOOO ¨¨¨¨¨¨¨¨¨¨

Primal Urge ● OOOOOOOOOO

Essence ¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨ Points Per Turn:

_______________________ _______________________ _______________________

Weapon/Attack

Willpower

Harmony

10______________O 9______________ O 8______________ O 7______________ O 6______________ O 5______________ O 4______________ O 3______________ O 2______________ O 1______________ O

Dice Mod. Range

______ ______ ______ ______

_____

_____ _____ _____ _____

Rate

_____ _____ _____ _____

Clip

_____ _____ _____ _____

Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Auspice: choose 1 free Skill Specialty•Tribe•Renown and Gifts: 1 for auspice, 1 for tribe, 1 of your choice•Merits 7• (Buying the 5th dot in Attributes, Skills or Merits costs two points)•Health = Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Werewolf• Defense = Lowest of Dexterity or Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Harmony = 7•Primal Urge starts at 1 dot•Essence=Harmony

Hishu

Dalu

(Human)

Gauru

(Near-Human)

(Wolf-Man)

Urshul (Near-Wolf)

Urhan (Wolf)

Strength(+1):______ Strength(+3):______ Strength(+2):______ Dexterity(+2):______ Stamina(+1):_______ Dexterity(+1):______ Dexterity(+2):______ Stamina(+1):_______ Manipulation(-1):____ Stamina(+2):_______ Stamina(+2):_______ Manipulation(-3):____

Size:____________ Defense:_________ Initiative:_______ Speed:__________ Armor:__________ Perception:_______

Size(+1):__________ Defense:_________ Initiative:_______ Speed(+1):________ Armor:__________ Perception(+2):____ Induces Lunacy; Observers have a 4-die bonus to their Willpower to resist.

TOTEM

Attributes: Power:________________ Finesse:_______________ Resistance:____________ Willpower:_______________ Essence:________________ Initiative:_______________ Defense:________________ Speed:___________________ Size:____________________ Corpus:_________________ Influences:________OOOOO

_________________OOOOO _________________OOOOO Numina:_________________ _______________________ _______________________ _______________________ Bonuses:_________________ _______________________ _______________________ _______________________ Ban:___________________ _______________________ _______________________

Size(+2):_________ Defense:_________ Initiative(+1):_____ Speed(+4):________ Armor:________1/1 Perception(+3):____ Rage Invoked. Induces Full Lunacy. Wound Penalties ignored and no unconsciouness rolls made. -2 to resist Death Rage. Inflict +2 Lethal Damage with bite attack & +1Lethal Damage with claw attack. Fail most Mental and Social Rolls.

Size(+1):__________ Defense:_________ Initiative(+2):_____ Speed(+7):________ Armor:__________ Perception(+3):____

Size(-1):_________ Defense:_________ Initiative(+2):_____ Speed(+5):________ Armor:__________ Perception(+4):____

Induces Lunacy; Observers have a 2-die bonus to their Willpower to resist. Inflict +2 Lethal Damage with bite attack.

Inflict +2 Lethal Damage with bite attack.

GIFTS AND RITES

Gift Lists:____________________________________________

____________________________________________________ ____________________________________________________ Max Rank: OOOOO Gift

Roll

Page

Rituals: Rite

Roll

Page

____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ OOOOO

____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________